Part 3 of 3 – We try to identify strengths and weaknesses in the story of this game; aiming to understand how and why the characters are treated as they are over the course of the story.
Part 2 of 3 – In this post Rise of the Tomb Raider is subjected to three feminism tests. Surely with a female protagonist at the helm it’ll be easy to pass the game?
Part 1 of 3 – We take a look at how Rise of the Tomb Raider has decided to split the genders of their characters, portray their characters, and how they chose to design them.
I’m beginning a new series of posts that focus on games and feminism. This is a background piece that highlights the reason why, research already done in the field, and what I’m going to be attempting over the course of this series.
A discussion about the depiction of men & women in video games